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	<title>ohai - Handcrafted Massively Multiplayer Online Games for Everyone &#187; ohai</title>
	<atom:link href="http://www.ohai.com/tag/ohai/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ohai.com</link>
	<description>Handcrafted massively multiplayer online games for everyone.</description>
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		<title>Fast Company: Chief ohai Susan Wu among 2010&#8242;s &#8220;Most Influential Women in Technology&#8221;!</title>
		<link>http://www.ohai.com/2010/04/26/fast-company-chief-ohai-susan-wu-among-2010s-most-influential-women-in-technology/</link>
		<comments>http://www.ohai.com/2010/04/26/fast-company-chief-ohai-susan-wu-among-2010s-most-influential-women-in-technology/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 21:09:55 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[MMO Development]]></category>
		<category><![CDATA[Virtual Goods]]></category>
		<category><![CDATA[about ohai]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[susan wu]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=1062</guid>
		<description><![CDATA[ohai, this is excellent and humbling news: Chief ohai Susan Wu is the top selection in &#8220;The Gamers&#8221; category of Fast Company&#8217;s new cover story, &#8220;Most Influential Women in Technology 2010&#8220;! We ohais are gratified to get our efforts to shape the future of social gaming recognized by such a great site. Includes a good [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ohai.com/wp-content/uploads/2010/04/Susan-Wu-Fast-Company-Influential-Women-in-Technology.jpg" alt="Susan Wu Fast Company Influential Women in Technology" title="Susan Wu Fast Company Influential Women in Technology" width="350" height="239" class="alignleft size-full wp-image-1061" />ohai, this is excellent and humbling news: Chief ohai Susan Wu is the top selection in &#8220;The Gamers&#8221; category of Fast Company&#8217;s new cover story, &#8220;<a href="http://www.fastcompany.com/women-in-tech/2010/category-Gamers" onclick="pageTracker._trackPageview('/outgoing/www.fastcompany.com/women-in-tech/2010/category-Gamers?referer=');"><strong>Most Influential Women in Technology 2010</strong></a>&#8220;!  We ohais are gratified to get our efforts to shape the future of social gaming recognized by such a great site.  Includes a <a href="http://www.fastcompany.com/article/susan-wu-ohai" onclick="pageTracker._trackPageview('/outgoing/www.fastcompany.com/article/susan-wu-ohai?referer=');">good interview with Susan</a>, who talks virtual goods and building massively social online games.  As she puts it to Fast Company, &#8220;[T]here&#8217;s entire new generations of social games that are going to be coming to market that will transform how people think about playing with each other online.&#8221;  <em>Speaking of which</em>, look for news on our next game very very very soon!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/04/26/fast-company-chief-ohai-susan-wu-among-2010s-most-influential-women-in-technology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ohai &#8212; we&#8217;re in Forbes talking virtual goods!</title>
		<link>http://www.ohai.com/2010/02/19/ohai-were-in-forbes-talking-virtual-goods/</link>
		<comments>http://www.ohai.com/2010/02/19/ohai-were-in-forbes-talking-virtual-goods/#comments</comments>
		<pubDate>Sat, 20 Feb 2010 01:17:55 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[City of Eternals News]]></category>
		<category><![CDATA[Virtual Goods]]></category>
		<category><![CDATA[city of eternals]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[susan wu]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=904</guid>
		<description><![CDATA[Forbes has an article on virtual goods featuring chief ohai Susan, who explains why they&#8217;re a valuable commodity people are willing to pay for: They help us symbolically express how we feel about each other, and show off our own place in the world. Or as she puts it there: &#8220;It&#8217;s about relationship building, and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.forbes.com/2010/02/17/farmville-facebook-zynga-technology-business-intelligence-virtual-goods.html" onclick="pageTracker._trackPageview('/outgoing/www.forbes.com/2010/02/17/farmville-facebook-zynga-technology-business-intelligence-virtual-goods.html?referer=');">Forbes has an article on virtual goods featuring chief ohai Susan</a>, who explains why they&#8217;re a valuable commodity people are willing to pay for: They help us symbolically express how we feel about each other, and show off our own place in the world.  Or as she puts it there: &#8220;It&#8217;s about relationship building, and things like rank and status.&#8221;  Also, big ups to City of Eternals player and <a href="http://www.vampiresdigest.com/2009/12/29/city-of-eternals-player-of-the-week-greg/" onclick="pageTracker._trackPageview('/outgoing/www.vampiresdigest.com/2009/12/29/city-of-eternals-player-of-the-week-greg/?referer=');">CoE Wikia fansite editor</a> Greg, who tells Forbes about our community&#8217;s passion for buying items to pimp up their vampire cribs.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/02/19/ohai-were-in-forbes-talking-virtual-goods/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ohai welcomes what the iPad will do for next gen MMOs</title>
		<link>http://www.ohai.com/2010/01/27/ohai-welcomes-what-the-ipad-will-do-for-next-gen-mmos/</link>
		<comments>http://www.ohai.com/2010/01/27/ohai-welcomes-what-the-ipad-will-do-for-next-gen-mmos/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 23:14:43 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[about ohai]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[city of eternals]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[steve jobs]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=674</guid>
		<description><![CDATA[Everyone here at ohai is pretty excited about the iPad, just announced today. Apple has an incredible track record of opening up entirely new markets with simple and elegant consumer devices. And since our whole mission at ohai is about bringing World of Warcraft-caliber MMOs to as broad of an audience as possible, we&#8217;re going [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ohai.com/wp-content/uploads/2010/01/ohai-Batty-greets-iPad.jpg" alt="ohai Batty greets iPad" title="ohai Batty greets iPad" width="188" height="245" class="alignright size-full wp-image-682" />Everyone here at ohai is pretty excited about the iPad, <a href="http://bits.blogs.nytimes.com/2010/01/27/live-blogging-the-apple-product-announcement/" onclick="pageTracker._trackPageview('/outgoing/bits.blogs.nytimes.com/2010/01/27/live-blogging-the-apple-product-announcement/?referer=');">just announced today</a>. Apple has an incredible track record of opening up entirely new markets with simple and elegant consumer devices. And since our whole mission at ohai is about bringing World of Warcraft-caliber MMOs to as broad of an audience as possible, we&#8217;re going to be making full use of these new platforms.  MMOs haven&#8217;t gained much traction in iPhone&#8217;s App Store, but we think the iPad&#8217;s big screen and interface will make them much more accessible.  Full-scale MMOs on your touchscreen personal device, anywhere and everywhere?  Awesome!</p>
<p>What&#8217;s all this mean for City of Eternals and other ohai MMOs we&#8217;re cooking up?  Stay tuned, we think you&#8217;ll be as psyched as we are!</p>
<p><em>Original Jobs and iPad photo (before Batty-fication) by Ryan Anson/Agence France-Presse — Getty Images.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/01/27/ohai-welcomes-what-the-ipad-will-do-for-next-gen-mmos/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>ohai Holiday Party!</title>
		<link>http://www.ohai.com/2009/12/16/ohai-holiday-party/</link>
		<comments>http://www.ohai.com/2009/12/16/ohai-holiday-party/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 22:40:22 +0000</pubDate>
		<dc:creator>Julia</dc:creator>
				<category><![CDATA[about ohai]]></category>
		<category><![CDATA[City of Eternals - free to play online game]]></category>
		<category><![CDATA[ohai]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=602</guid>
		<description><![CDATA[ohai all and happy holidays! Last night we had our holiday party at ohai HQ and we wanted to share some of the pics with you. We started the party with our CTO, Don Neufeld, explaining the magic behind our first game, City of Eternals, followed by tons of food, cupcakes, beer, wine and apple [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://farm5.static.flickr.com/4044/4190295395_f4e846ed6b.jpg" alt="" width="300" height="225" />ohai all and happy holidays!</p>
<p>Last night we had our holiday party at ohai HQ and we wanted to <a href="http://www.flickr.com/photos/ohai_games/sets/72157623013951740/" onclick="pageTracker._trackPageview('/outgoing/www.flickr.com/photos/ohai_games/sets/72157623013951740/?referer=');">share some of the pics with you</a>.</p>
<p>We started the party with our CTO, Don Neufeld, explaining the magic behind our first game, City of Eternals, followed by tons of food, cupcakes, beer, wine and apple cider with spiced rum.  We were all so excited to finally be able to show our friends and guests what we have been working on for the past few months!</p>
<p>Enjoy the pictures and hopefully we&#8217;ll see you at our next event!</p>
<p>Oh, and if you want to know a little more about us, check out our updated <a href="http://www.ohai.com/about-ohai/">about the team</a> page!</p>
<p>xoxo,</p>
<p>team ohai</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2009/12/16/ohai-holiday-party/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Games.com Interviews Chief ohai Susan!</title>
		<link>http://www.ohai.com/2009/11/18/ohai-games-com-interviews-chief-ohai-susan/</link>
		<comments>http://www.ohai.com/2009/11/18/ohai-games-com-interviews-chief-ohai-susan/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 02:59:09 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[City of Eternals News]]></category>
		<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[MMO Development]]></category>
		<category><![CDATA[about ohai]]></category>
		<category><![CDATA[City of Eternals – free to play online game]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[new valencia]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[social game]]></category>
		<category><![CDATA[susan wu]]></category>
		<category><![CDATA[vampire]]></category>
		<category><![CDATA[vampire game]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=437</guid>
		<description><![CDATA[Games.com has an extensive interview with Susan, our chief ohai, who covers many topics pertaining to our new Vampire MMO, City of Eternals, and around the ohai philosophy of MMOs. Here&#8217;s a sample: [T]ypically when you play a game like WOW there is a pretty long wrap-up process &#8212; you either have to go to [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.games.com/2009/11/12/city-of-eternals-the-vampire-game-for-geeks-and-non-geeks/" onclick="pageTracker._trackPageview('/outgoing/blog.games.com/2009/11/12/city-of-eternals-the-vampire-game-for-geeks-and-non-geeks/?referer=');"><img src="http://www.ohai.com/wp-content/uploads/2009/11/City-of-Eternals-article-on-Games-blog-300x159.jpg" alt="City of Eternals article on Games blog" title="City of Eternals article on Games blog" width="300" height="159" class="alignleft size-medium wp-image-438" /></a><a href="http://blog.games.com/2009/11/12/city-of-eternals-the-vampire-game-for-geeks-and-non-geeks/" onclick="pageTracker._trackPageview('/outgoing/blog.games.com/2009/11/12/city-of-eternals-the-vampire-game-for-geeks-and-non-geeks/?referer=');">Games.com has an extensive interview</a> with <a href="http://www.ohai.com/2009/11/11/ohai-announcing-city-of-eternals-our-modern-vampire-mmo/">Susan, our chief ohai</a>, who covers many topics pertaining to our new Vampire MMO, <a href="http://www.cityofeternals.com/" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com/?referer=');">City of Eternals</a>, and around the ohai philosophy of MMOs.  Here&#8217;s a sample:<br />
<span id="more-437"></span></p>
<blockquote><p>[T]ypically when you play a game like WOW there is a pretty long wrap-up process &#8212; you either have to go to the store or download offline and it takes hours and hours and hours. Then you have to customize your avatar. Then you have to go through this arduous process of deciding what class you want to be. Then you have to research what the implications of being that class are. Then you finally get into the game after multiple hours if you&#8217;re lucky. Then you have to figure out how to move around the world. Then you have to figure out the menu system and how it works. In our game, you basically log into your Facebook, you&#8217;re in game within a minute or two and are put right in the middle of some action.
</p></blockquote>
<p><a href="http://blog.games.com/2009/11/12/city-of-eternals-the-vampire-game-for-geeks-and-non-geeks/" onclick="pageTracker._trackPageview('/outgoing/blog.games.com/2009/11/12/city-of-eternals-the-vampire-game-for-geeks-and-non-geeks/?referer=');">Read the rest here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2009/11/18/ohai-games-com-interviews-chief-ohai-susan/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>CNET Wonders: Will City of Eternals Become Bigger Than World of Warcraft?</title>
		<link>http://www.ohai.com/2009/11/16/cnet-wonders-will-city-of-eternals-become-bigger-than-world-of-warcraft/</link>
		<comments>http://www.ohai.com/2009/11/16/cnet-wonders-will-city-of-eternals-become-bigger-than-world-of-warcraft/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 22:37:34 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[City of Eternals News]]></category>
		<category><![CDATA[Screenshots and Media]]></category>
		<category><![CDATA[City of Eternals - free to play online game]]></category>
		<category><![CDATA[cnet]]></category>
		<category><![CDATA[Dave Rosenberg]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[new valencia]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[social game]]></category>
		<category><![CDATA[vampire]]></category>
		<category><![CDATA[vampire game]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=431</guid>
		<description><![CDATA[Ohai, here&#8217;s a gratifying write-up of ohai from Dave Rosenberg of CNET, nicely titled, &#8220;Is Ohai the next big thing in social games?&#8220;. Very smart analysis of the existing social games/MMO market, and where our first game, City of Eternals, may fit in. Our favorite money quote: Maybe I&#8217;m crazy, but by next year, I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://news.cnet.com/8301-13846_3-10397896-62.html?part=rss&#038;tag=feed&#038;subj=Software,Interrupted" onclick="pageTracker._trackPageview('/outgoing/news.cnet.com/8301-13846_3-10397896-62.html?part=rss_038_tag=feed_038_subj=Software_Interrupted&amp;referer=');"><img src="http://www.ohai.com/wp-content/uploads/2009/11/CNET-Dave-Rosenberg-City-of-Eternals.jpg" alt="CNET Dave Rosenberg City of Eternals" title="CNET Dave Rosenberg City of Eternals" width="350" height="96" class="alignleft size-full wp-image-432" /></a>Ohai, here&#8217;s a gratifying write-up of ohai from Dave Rosenberg of CNET, nicely titled, &#8220;<strong><a href="http://news.cnet.com/8301-13846_3-10397896-62.html?part=rss&#038;tag=feed&#038;subj=Software,Interrupted" onclick="pageTracker._trackPageview('/outgoing/news.cnet.com/8301-13846_3-10397896-62.html?part=rss_038_tag=feed_038_subj=Software_Interrupted&amp;referer=');">Is Ohai the next big thing in social games?</a></strong>&#8220;.  Very smart analysis of the existing social games/MMO market, and where our first game, <a href="http://www.cityofeternals.com/" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com/?referer=');"><strong>City of Eternals</strong></a>, may fit in. Our favorite money quote:</p>
<blockquote><p>Maybe I&#8217;m crazy, but by next year, I think there&#8217;s a good chance the most popular MMO on the market won&#8217;t be World of Warcraft, but City of Eternals, or another game that crosses the boundaries between MMO and socialized gaming.</p></blockquote>
<p>We hope so too!</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>ohai, We Have Press &#8212; TechCrunch and VentureBeat!</title>
		<link>http://www.ohai.com/2009/11/11/ohai-we-have-press-techcrunch-and-venturebeat/</link>
		<comments>http://www.ohai.com/2009/11/11/ohai-we-have-press-techcrunch-and-venturebeat/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 22:25:02 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[City of Eternals News]]></category>
		<category><![CDATA[about ohai]]></category>
		<category><![CDATA[city of eternals]]></category>
		<category><![CDATA[Dean Takahashi]]></category>
		<category><![CDATA[free to play online game]]></category>
		<category><![CDATA[Michael Arrington]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[new valencia]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[social game]]></category>
		<category><![CDATA[TechCrunch]]></category>
		<category><![CDATA[vampire]]></category>
		<category><![CDATA[vampire game]]></category>
		<category><![CDATA[VentureBeat]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=387</guid>
		<description><![CDATA[Gratifying media coverage of City of Eternals and ohai: &#8220;So far it’s working,&#8221; reports TechCrunch Internet guru Michael Arrington. &#8220;I do believe that this is the beginning of a new wave of social gaming.&#8221; Over at the influential VentureBeat, Dean Takahashi observes, &#8220;Ohai has a real opportunity&#8230; City of Eternals can tap into the growing [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-388 alignleft" title="TechCrunch and VentureBeat on Ohai" src="http://www.ohai.com/wp-content/uploads/2009/11/TechCrunch-and-VentureBeat-on-Ohai.jpg" alt="TechCrunch and VentureBeat on Ohai" width="500" height="196" />Gratifying media coverage of <a href="http://www.cityofeternals.com/" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com/?referer=');">City of Eternals</a> and ohai: &#8220;So far it’s working,&#8221; <a href="http://www.techcrunch.com/2009/11/10/move-aside-vampire-wars-city-of-eternals-is-a-real-game/" onclick="pageTracker._trackPageview('/outgoing/www.techcrunch.com/2009/11/10/move-aside-vampire-wars-city-of-eternals-is-a-real-game/?referer=');">reports TechCrunch Internet guru Michael Arrington</a>. &#8220;I do believe that this is the beginning of a new wave of social gaming.&#8221;  <a href="http://venturebeat.com/2009/11/11/ohai-launches-massively-multiplayer-online-vampire-game-on-facebook/" onclick="pageTracker._trackPageview('/outgoing/venturebeat.com/2009/11/11/ohai-launches-massively-multiplayer-online-vampire-game-on-facebook/?referer=');">Over at the influential VentureBeat</a>,  Dean Takahashi observes, &#8220;Ohai has a real opportunity&#8230; City of Eternals can tap into the growing popular interest in the romance, action and dark humor of vampires.&#8221;  Stay tuned for more!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ohai &#8212; Announcing City of Eternals, Our Modern Vampire MMO!</title>
		<link>http://www.ohai.com/2009/11/11/ohai-announcing-city-of-eternals-our-modern-vampire-mmo/</link>
		<comments>http://www.ohai.com/2009/11/11/ohai-announcing-city-of-eternals-our-modern-vampire-mmo/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 19:52:59 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[City of Eternals News]]></category>
		<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[MMO Development]]></category>
		<category><![CDATA[Asheron's Call]]></category>
		<category><![CDATA[city of eternals]]></category>
		<category><![CDATA[Dungeons and Dragons Online]]></category>
		<category><![CDATA[Everquest]]></category>
		<category><![CDATA[Everquest 2]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[Free Realms]]></category>
		<category><![CDATA[Lord of the Rings Online]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[PlanetSide]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[social game]]></category>
		<category><![CDATA[social network]]></category>
		<category><![CDATA[Star Wars Galaxies]]></category>
		<category><![CDATA[susan wu]]></category>
		<category><![CDATA[vampires]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=309</guid>
		<description><![CDATA[This week I’m proud to announce City of Eternals, the first full-featured online game (often called an MMO) set in a world with modern vampires. Request a private alpha invitation here, we&#8217;re giving them out as quickly as we can. We&#8217;ve been building out the core technology for about a year now. City of Eternals [...]]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-378 alignleft" title="Susan Wu ohai CEO" src="http://www.ohai.com/wp-content/uploads/2009/11/Susan-Wu-ohai-CEO3.jpg" alt="Susan Wu ohai CEO" width="181" height="350" />This week I’m proud to announce <a href="http://www.cityofeternals.com" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com?referer=');">City of Eternals</a>, the first full-featured online game (<a href="http://www.ohai.com/2009/09/22/ohai-whats-an-mmo-anyway-and-what-makes-city-of-eternals-one/">often called an MMO</a>) set in a world with modern vampires.  <a href="http://www.ohai.com/play/">Request a private alpha invitation here, we&#8217;re giving them out as quickly as we can</a>.</p>
<p>We&#8217;ve been building out the core technology for about a year now. <a href="http://www.cityofeternals.com/" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com/?referer=');">City of Eternals</a> went into production about 9 months ago, incorporating a few design elements from our early social games from 2007, and from our even earlier work developing the world&#8217;s very first MMOs back in the 1990s.  I&#8217;m proud to say that ohai team members were leading innovators and developers of text-based MUDs and large scale game franchises such as Everquest, Everquest 2, PlanetSide, Asheron&#8217;s Call, Star Wars Galaxies, Second Life, Lord of the Rings Online, Dungeons and Dragons Online, Second Life and Free Realms.  I&#8217;m honored to be working with this fantastic team.</p>
<p><img class="alignright size-medium wp-image-379" title="Some of the City of Eternals Ohai team" src="http://www.ohai.com/wp-content/uploads/2009/11/Some-of-the-City-of-Eternals-Ohai-team1-300x218.jpg" alt="Some of the City of Eternals Ohai team" width="300" height="218" />With <a href="http://www.cityofeternals.com/" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com/?referer=');">City of Eternals</a>, we’re taking social games and MMOs to their next stage of evolution: An action-filled, web-based experience with 3D graphics playable not just within Facebook, but anywhere on the web, starting with CityofEternals.com, and soon, anywhere you can host the game&#8217;s Flash client, such as blogs and social network pages.</p>
<p>In New Valencia, your vampire will battle powerful monsters, uncover mysteries and secrets, and earn a place among many rival vampire Houses fighting to control this secret society of Immortals. But that’s just the start: Fall in love with a fellow Vampire, lead your own personal coven (which we call your &#8220;House&#8221;), customize your home and avatar look, and much more. Choose the way you want to play a Vampire! Over the next few months, we’ll continue adding features and new content, so our world can better reflect the big diverse culture of the bloodthirsty undead.</p>
<p><img class="size-full wp-image-322 alignnone" title="Susan Wu City of Eternals MMO avatar" src="http://www.ohai.com/wp-content/uploads/2009/11/Susan-Wu-City-of-Eternals-MMO-avatar.jpg" alt="Susan Wu City of Eternals MMO avatar" width="516" height="237" />Our game is still growing and improving, and we’d love your feedback to make it better.  Meantime, look for me in New Valencia — my avatar is also named Susan, a Vampire dressed in hot red boots (I wish I had these in real life!) If you spot me, please say hello.</p>
<p>This is just ohai&#8217;s first MMO, by the way, with many more of all varieties to come.  Meanwhile, see you in the <a href="http://www.cityofeternals.com/" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com/?referer=');">City of Eternals</a>!</p>
<p style="text-align: center;"><img class="aligncenter" style="border-style: none;" src="http://farm3.static.flickr.com/2625/4097048928_c5e3f3a3c2_o.png" alt="" width="200" height="184" /></p>
<p>- Susan, chief ohai</p>
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		<title>ohai&#8230; What&#8217;s An &#8220;MMO&#8221; Anyway (And What Makes City of Eternals One)?</title>
		<link>http://www.ohai.com/2009/09/22/ohai-whats-an-mmo-anyway-and-what-makes-city-of-eternals-one/</link>
		<comments>http://www.ohai.com/2009/09/22/ohai-whats-an-mmo-anyway-and-what-makes-city-of-eternals-one/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 19:43:28 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[MMO Development]]></category>
		<category><![CDATA[about ohai]]></category>
		<category><![CDATA[massively multiplayer online]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[vampire mmo]]></category>

		<guid isPermaLink="false">http://wwwdev.ohai.com/?p=192</guid>
		<description><![CDATA[We say ohai makes &#8220;handcrafted MMOs for everyone&#8221;, which we talked about in yesterday&#8217;s MMO development philosophy post, but just in case you&#8217;re not as geeky as us, here&#8217;s a quick explanation of what MMO means, and a very brief history of the genre: Way back in olden times (like, the 1980s!), when the Internet [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Free to Play Massively Multiplayer Online Games by ohai" src="http://farm4.static.flickr.com/3514/3947789781_976ed403e0.jpg" alt="city of eternals free to play mmo screenshot" /></p>
<p>We say ohai makes &#8220;handcrafted MMOs for everyone&#8221;, which we <a href="http://www.ohai.com/2009/09/16/ohai-i-want-to-take-mmorpgs-to-the-next-level/">talked about in yesterday&#8217;s MMO development philosophy post</a>, but just in case you&#8217;re not as geeky as us, here&#8217;s a quick explanation of what MMO means, and a very brief history of the genre:</p>
<p>Way back in olden times (like, the 1980s!), when the Internet was mostly just a thing for college campuses, some programmers started creating games that depicted whole fantasy worlds with text and primitive graphics, and used the network to let many people (say, a few hundred) connect into that world at the same time, and play around in it together as alter egos, called &#8220;avatars&#8221;.  As the Internet grew, these worlds got larger, and by the 1990s, many got large enough for thousands of avatars to be online at the same time.  That&#8217;s about when people started calling these games MMORPGs, for &#8220;<strong>Massively Multiplayer Online Roleplaying Games</strong>&#8220;, which is quite a mouthful to say.  In recent years, networking power has improved enough for <em>millions</em> of people to play these games, and as they became more popular, the acronym was often shortened to MMO, for &#8220;<strong>Massively Multiplayer Online</strong> [World]&#8220;.  That way, the term could describe anything from casual virtual worlds on the web, to big budget online roleplaying games with 3D graphics.  (Also, we think people just got tired of saying &#8220;MMORPG&#8221; over and over again.) So everything from Habbo, Gaia, and RuneScape on the web, to Aion, Second Life, and World of Warcraft in 3D, can accurately be called an MMO.</p>
<p>But what makes City of Eternals, our first game, an MMO?  Well, the City itself is a mini-world, with numerous neighborhoods and districts to explore, and mysteries to uncover.  Every player has an avatar they control, and each avatar has character stats, resources, and equipment they can invest in over time.  Above all, to us, MMOs are immersive environments that foster synchronous, real time interaction &#8212; something we&#8217;re striving for in CoE.</p>
<p>Our goal, <a href="http://www.ohai.com/2009/09/16/ohai-i-want-to-take-mmorpgs-to-the-next-level/">as we discussed in a previous post</a>, is to make an MMO enjoyable for both hardcore gamers and people who only just discovered online games via a social network like Facebook.  And because City of Eternals is a <strong>modern day vampire MMO</strong> (the first of its kind, we&#8217;re fairly sure), we also want it to be an MMO to the many fans of the genre in all its many variations, be that <em>Buffy</em>, <em>Twilight</em>, Anne Rice novels, <em>True Blood</em>, and more.</p>
<p>So whatever kind of player you are&#8230; ohai, welcome to our massively multiplayer online [vampire] world!</p>
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		<title>ohai&#8230; I&#8217;m taking MMOs to the next level!</title>
		<link>http://www.ohai.com/2009/09/16/ohai-i-want-to-take-mmorpgs-to-the-next-level/</link>
		<comments>http://www.ohai.com/2009/09/16/ohai-i-want-to-take-mmorpgs-to-the-next-level/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 22:57:52 +0000</pubDate>
		<dc:creator>Don</dc:creator>
				<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[MMO Development]]></category>
		<category><![CDATA[about ohai]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://wwwdev.ohai.com/?p=56</guid>
		<description><![CDATA[Welcome to our new site. I&#8217;m Don Neufeld, chief technical ohai. Before cofounding this company, I helped ship several top MMORPGs, including EverQuest II, PlanetSide, and Star Wars Galaxies. At ohai, however, we&#8217;re making a very different kind of game. Basically, we&#8217;re making frictionless, lightweight, MMOs that create joy and connection between people in their [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-93" title="Don Neufeld" src="http://www.ohai.com/wp-content/uploads/2009/09/don2.jpg" alt="don" width="160" height="200" />Welcome to our new site.  I&#8217;m Don Neufeld, chief technical ohai.  Before cofounding this company, I helped ship several top MMORPGs, including EverQuest II, PlanetSide, and Star Wars Galaxies.  At ohai, however, we&#8217;re making a very different kind of game. Basically, we&#8217;re making frictionless, lightweight, MMOs that create joy and connection between people in their everyday lives.</p>
<p>But what&#8217;s that mean?</p>
<p>Look at the gaming landscape: Very few companies can develop new massively multiplayer online games nowadays, because they cost so much money.  A typical MMO has a production schedule that is budgeted for three years, but often ends up taking five.  Most of these games are also built as walled gardens, with very little interaction between the game world and where people normally live and socialize online.  That isn&#8217;t to say they aren&#8217;t fun, but they aren&#8217;t built to appeal to a broader audience.</p>
<p><img class="alignright size-full wp-image-85" title="City of Eternals" src="http://www.ohai.com/wp-content/uploads/2009/09/don1.jpg" alt="don" width="200" height="171" />That&#8217;s one reason we&#8217;re building MMOs to live on the web.  That speeds up the development time, a lot.   And rather than assume <em>we</em> know what players want, we iterate immediately based on what they&#8217;re actually doing in the game.  (Another advantage of deploying on the web.)</p>
<p>Being on the web and within social networks also means our games can reach out to players in interesting ways.  We want to make it so that you don&#8217;t have to be logged into our games, to know what&#8217;s happening in them.  These aren&#8217;t walled gardens. Characters from our game will send you instant messages, even Tweets.  We want to tell an unfolding story in real time, with and for our players.  (More on this in future posts!)</p>
<p><a href="http://www.ohai.com/wp-content/uploads/2009/09/mausoleum_big01.jpg"><img class="alignleft size-thumbnail wp-image-95" title="Vampires Game" src="http://www.ohai.com/wp-content/uploads/2009/09/mausoleum_big01-150x150.jpg" alt="mausoleum_big01" width="150" height="150" /></a>Gamers used to playing MMORPGs with high-end graphics may read this and wonder, So what&#8217;s in this for me?  To be sure, we&#8217;re not going to compete on 3D graphics &#8212; we build games that run efficiently in Flash.   But we don&#8217;t think 3D graphics is where MMO innovation needs to be.  Instead, we&#8217;re trying to provide more compelling social, multiplayer play and take that to the next level.  Think short play sessions and episodic fun, games played in bite-sized chunks, not whole novel lengths. But, there&#8217;s still enough complexity here that you can easily immerse yourself for hours in our rich worlds.</p>
<p><a href="http://www.ohai.com/wp-content/uploads/2009/09/mausoleum_pentacle.jpg"><img class="alignright size-thumbnail wp-image-96" title="Mausoleum City of Eternals" src="http://www.ohai.com/wp-content/uploads/2009/09/mausoleum_pentacle-150x150.jpg" alt="mausoleum_pentacle" width="150" height="150" /></a>Essentially, the kind of gaming that people are already enjoying on Facebook, but we&#8217;re taking it to the next level.   Translation: an MMO you can play at the office during your lunch break or from the school library between classes. Of course, we&#8217;re free to play, and we&#8217;ll be monetizing through microtransactions.  We believe in providing a service that is so engaging and compelling that people will want to pay for parts of it.</p>
<p><a href="http://www.ohai.com/play/"><img class="alignleft size-full wp-image-102" title="City of Eternals scene" src="http://www.ohai.com/wp-content/uploads/2009/09/ohai_sb_a_t_02.jpg" alt="ohai_sb_a_t_02" width="300" height="211" /></a>So there&#8217;s the general idea.  In future posts, I&#8217;ll talk about the code behind our games: the server architecture and the game coding my team has been working on, to make our MMOs a unique and innovative experience.  Until then, get some hands-on experience with our gaming philosophy, by giving our first MMO a try:  <strong><a href="http://www.ohai.com/play/">Play our flash game City of Eternals now</a></strong>.</p>
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