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	<title>ohai - Handcrafted Massively Multiplayer Online Games for Everyone</title>
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	<link>http://www.ohai.com</link>
	<description>Handcrafted massively multiplayer online games for everyone.</description>
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		<title>Position: Community Manager</title>
		<link>http://www.ohai.com/2010/08/18/community-manager/</link>
		<comments>http://www.ohai.com/2010/08/18/community-manager/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 20:43:00 +0000</pubDate>
		<dc:creator>Ohai</dc:creator>
				<category><![CDATA[Jobs at ohai]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=1134</guid>
		<description><![CDATA[Do you love online games and social media? Do you love how technology brings people together in meaningful and powerful ways? Do you believe that playfulness and fun are important components in our everyday lives? Are you a voracious consumer of new social media tools? Do you love online communities like Flickr, Quora, Tumblr or [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">Do you love online games and social media? Do you love how technology brings people together in meaningful and powerful ways? Do you believe that playfulness and fun are important components in our everyday lives? Are you a voracious consumer of new social media tools? Do you love online communities like Flickr, Quora, Tumblr or Etsy?</div>
<div></div>
<div id="_mcePaste">Ohai is looking for a proactive Community Manager to serve as the voice of the company, our products, and our customers. You will work closely with our executives, our product and development team, and our marketing/PR team to help us build robust communities around our games.</div>
<h3>Your responsibilities will include:</h3>
<div id="_mcePaste">
<ul>
<li>Ensuring the highest level of community happiness and satisfaction possible</li>
<li>Serving as the voice of the player, including addressing player inquiries and complaints in a firm, impartial, authoritative and empathetic manner on an ongoing basis</li>
<li>Architect the right processes to help us tap into our communities’ passion into word of mouth campaigns</li>
<li>Identify, engage and reward community influencers and advocates; run our volunteer moderator program</li>
<li>Manage community forums and company blogs, including posting news, announcements, promotions, and FAQs</li>
<li>Develop and maintain official company best practices around community and code of conduct</li>
<li>Analyze customer data, statistics, and user trends to help us drive product development</li>
</ul>
</div>
<h3>Required Skills:</h3>
<div id="_mcePaste">
<ul>
<li>3+ years of experience in community management or customer service</li>
<li>Previous experience playing online games and understanding of the cultural idiosyncrasies of online game communities preferred</li>
<li>Strong understanding of community dynamics and the behavior/trends/growth of online communities</li>
<li>Must be very diplomatic and have superb communications skills</li>
<li>Must have strong time management skills and the ability to prioritize tasks.</li>
<li>Game and social media experience is preferred</li>
<li>We like hacker mentalities – people who enjoy doing whatever it takes to get something done and people who have the ability to improvise and problem solve effectively</li>
<li>Must be able to work collaboratively in a team environment</li>
<li>Competitive salary, stock options &amp; 401k</li>
<li>Full benefits including dental, vision, healthcare</li>
<li>When you contact us regarding this listing, please put the word PuP into your subject line so we know that you’ve read this entire listing. Thank you! =)</li>
</ul>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/08/18/community-manager/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Position: QA Manager</title>
		<link>http://www.ohai.com/2010/07/23/position-qa-manager/</link>
		<comments>http://www.ohai.com/2010/07/23/position-qa-manager/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 18:54:48 +0000</pubDate>
		<dc:creator>Ohai</dc:creator>
				<category><![CDATA[Jobs at ohai]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=1131</guid>
		<description><![CDATA[
Qualifications


Minimum of 5 years game industry QA experience, with a minimum of 2 years in a relevant QA management or Lead QA role.
Must have experience working within game development or publishing QA.
Excellent understanding of formal test and development processes.
Proven expertise with bug/task tracking products such as FogBugz, Trac, and Pivotal Tracker.
Experience managing and performing automated [...]]]></description>
			<content:encoded><![CDATA[<div id="_mcePaste">
<h3>Qualifications</h3>
<div id="_mcePaste">
<ul>
<li>Minimum of 5 years game industry QA experience, with a minimum of 2 years in a relevant QA management or Lead QA role.</li>
<li>Must have experience working within game development or publishing QA.</li>
<li>Excellent understanding of formal test and development processes.</li>
<li>Proven expertise with bug/task tracking products such as FogBugz, Trac, and Pivotal Tracker.</li>
<li>Experience managing and performing automated web testing on a platform such as Selenium highly preferred.</li>
<li>Knowledge of various unit test frameworks (ASUnit, CppUnit), mock frameworks (Mockito, EasyMock, GoogleMock) and code coverage analyzers (Ecl, Emma).</li>
<li>Able to implement testing into current continuous integration system.</li>
<li>Able to organize and manage non-biased playtesting and focus testing groups.</li>
<li>Preferably experienced in social, MMO, and/or web games.</li>
<li>Demonstrated experience managing multiple projects, priorities, deadlines, and varying personalities with minimal supervision.</li>
<li>Adept at working on products with ongoing iterations, as opposed to the standard ‘brick and mortar’ products.</li>
<li>Strong collaboration &amp; influencing skills and attention to detail.</li>
<li>Excellent ability to communicate with Artists, Producers, and Engineers via voice or writing.</li>
<li>Deep knowledge of video games, the industry, and current social game markets a plus.</li>
<li>Adept with Office suite products.</li>
<li>Bachelors Degree in Computer Science preferred.</li>
</ul>
</div>
<div id="_mcePaste"></div>
<h3>Responsibilities</h3>
<div id="_mcePaste">
<ul>
<li>Owns the management of all game development QA processes and tools.</li>
<li>Manages QA team and coordinates &amp; delegates tasks within the team.</li>
<li>Ensures QA team is reporting and tracking defects or any assigned tasks in effective and timely manner.</li>
<li>Coordinates any 3rd party QA efforts, including compatibility testing.</li>
<li>Generates reports indicating projects’ QA status and coordinates with appropriate team members.</li>
<li>Communicates with Producers and Leads to ensure testing requirements of development are completed.</li>
<li>Responsible for creating test plans for all products.</li>
<li>Actively revises and improves QA strategy on an ongoing basis.</li>
<li>Assists Producers in task &amp; resource scheduling from Pre-Production through Final.</li>
</ul>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/07/23/position-qa-manager/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Position: Art Director</title>
		<link>http://www.ohai.com/2010/07/23/position-art-director/</link>
		<comments>http://www.ohai.com/2010/07/23/position-art-director/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 18:52:44 +0000</pubDate>
		<dc:creator>Ohai</dc:creator>
				<category><![CDATA[Jobs at ohai]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=1126</guid>
		<description><![CDATA[Qualifications

5+ years of professional and advanced leadership experience in entertainment and/or web games. Social or MMO games a plus.
Bachelor’s Degree in Arts, Graphic Arts, or a related field is required. Masters a plus.
Demonstrated experience managing multiple projects, priorities, deadlines, and varying personalities.
Strong understanding of efficient techniques for game art asset production.
Proven ability to think conceptually [...]]]></description>
			<content:encoded><![CDATA[<h3>Qualifications</h3>
<ul>
<li>5+ years of professional and advanced leadership experience in entertainment and/or web games. Social or MMO games a plus.</li>
<li>Bachelor’s Degree in Arts, Graphic Arts, or a related field is required. Masters a plus.</li>
<li>Demonstrated experience managing multiple projects, priorities, deadlines, and varying personalities.</li>
<li>Strong understanding of efficient techniques for game art asset production.</li>
<li>Proven ability to think conceptually about projects and brand, while developing and evolving over time creative systems/processes.</li>
<li>Demonstrated ability to work effectively with cross-functional teams.</li>
<li>Excellent ability to communicate with Artists &amp; Designers via voice or writing.</li>
<li>Strong collaboration &amp; influencing skills and attention to detail.</li>
<li>Must be able to work with minimal supervision.</li>
<li>Extremely proficient in Flash, Photoshop, Illustrator and other 2D design-oriented software programs.</li>
<li>Experience with HTML CSS is a plus.</li>
</ul>
<h3>Responsibilities</h3>
<ul>
<li>Creates concepts &amp; key art examples to define overall look and feel for games being developed.</li>
<li>Supports all visual direction with clear written &amp; verbal communication to the development team.</li>
<li>Manages &amp; mentors internal artists day to day, by setting goals, reviewing and giving feedback on work, writing reviews, and providing ongoing performance feedback.</li>
<li>Collaborates with Producers to create &amp; assist with managing project schedules and art resource planning.</li>
<li>Collaborates with Marketing to drive art direction on websites and other promotional materials.</li>
<li>Manages art review process and conducts critiques with clear and concise direction to the art team.</li>
<li>Collaborates with Designers to ensure games are accessible to users and have intuitive UI.</li>
<li>Works with Producers to develop and manage team’s outsourcing capabilities, pipelines, and best practices.</li>
<li>Work with Engineers and Producers to define technical requirements and optimize pipelines development processes.</li>
<li>Actively play and analyze gameplay and best practices from competitive games in the social gamespace.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/07/23/position-art-director/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Position: Senior Game Designer</title>
		<link>http://www.ohai.com/2010/07/23/position-senior-game-designer/</link>
		<comments>http://www.ohai.com/2010/07/23/position-senior-game-designer/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 18:44:10 +0000</pubDate>
		<dc:creator>Ohai</dc:creator>
				<category><![CDATA[Jobs at ohai]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=1121</guid>
		<description><![CDATA[Qualifications

5+ years of game 	design experience; experience in social games and/or MMOs highly 	desired.
At least 2 years 	of experience in Lead or Senior role, managing other designers.
Demonstrated 	ability to design compelling game mechanics and features, and work 	closely with others to prototype, develop and refine them.
Demonstrated 	experience managing multiple projects, priorities, deadlines, and 	varying personalities [...]]]></description>
			<content:encoded><![CDATA[<h3>Qualifications</h3>
<ul>
<li>5+ years of game 	design experience; experience in social games and/or MMOs highly 	desired.</li>
<li>At least 2 years 	of experience in Lead or Senior role, managing other designers.</li>
<li>Demonstrated 	ability to design compelling game mechanics and features, and work 	closely with others to prototype, develop and refine them.</li>
<li>Demonstrated 	experience managing multiple projects, priorities, deadlines, and 	varying personalities with minimal supervision.</li>
<li>Strong 	collaboration &amp; influencing skills and attention to detail.</li>
<li>Excellent ability 	to communicate with Artists, Producers, and Engineers via voice or 	writing, and able communicate ideas through sketches and/or 	diagrams.</li>
<li>Able to critically 	analyze gameplay mechanics &amp; feature designs, and rapidly 	conceive achievable solutions to problems.</li>
<li>Deep knowledge of 	video games, the industry, and current social game markets, with a 	passion for the craft of game design.</li>
<li>Demonstrated 	knowledge of game production, programming, and art techniques &amp; 	issues.</li>
<li>Expert with math 	and formulas in game environment.</li>
<li>Strong knowledge 	of game balancing and pacing.</li>
<li>Adept with Office 	suite products with some art tool software experience.</li>
<li>Experience with 	prototyping toolsets a plus.</li>
<li>Bachelors 	Degree preferred; Game Design degree a plus.</li>
</ul>
<h3>Responsibilities</h3>
<ul>
<li>Responsible 	for the design and gameplay implementation in each product, working 	closely with the Producer and other product Leads.</li>
<li>Own 	and manage all phases of game design, including brainstorming, 	concept inception, game systems &amp; mechanics, story creation, 	level design, and game flow.</li>
<li>Manages 	&amp; mentors game design team day to day, by setting goals, 	reviewing and giving feedback on work, writing reviews, and 	providing ongoing performance feedback.</li>
<li>Manage 	rapid prototyping and proof of concept development for products.</li>
<li>Ensure 	products are designed and developed to meet all established 	standards for quality, timeliness, budget, technological objectives, 	and feature set.</li>
<li>Collaborates 	with Art Director and Producers to ensure games are accessible to 	users and has intuitive UI.</li>
<li>Keep 	current on industry knowledge of competitive games, successful 	games, popular and ‘fun’ gameplay mechanics, and consumer 	demographics within the social game market.</li>
<li>Naturally 	predisposed toward collaboration, invitation of peer reviews, and 	critiquing others’ work in a motivating way.</li>
<li>Capable 	of communicating complex game designs clearly and succinctly to both 	development teams and internal leadership.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/07/23/position-senior-game-designer/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Susan Wu @sw of ohai! talking &#8230;</title>
		<link>http://www.ohai.com/2010/05/06/susan-wu-sw-of-ohai-talking/</link>
		<comments>http://www.ohai.com/2010/05/06/susan-wu-sw-of-ohai-talking/#comments</comments>
		<pubDate>Thu, 06 May 2010 22:07:33 +0000</pubDate>
		<dc:creator>Ohai</dc:creator>
				<category><![CDATA[from twitter]]></category>

		<guid isPermaLink="false">http://www.ohai.com/2010/05/06/susan-wu-sw-of-ohai-talking/</guid>
		<description><![CDATA[Susan Wu @sw of ohai! talking about &#8220;Social Games for Hardcore Gamers&#8221; at the Social Gaming Summit now!  #SGS2010
]]></description>
			<content:encoded><![CDATA[<p>Susan Wu @<a href="http://twitter.com/sw" class="aktt_username" onclick="pageTracker._trackPageview('/outgoing/twitter.com/sw?referer=');">sw</a> of ohai! talking about &#8220;Social Games for Hardcore Gamers&#8221; at the Social Gaming Summit now!  #<a href="http://search.twitter.com/search?q=%23SGS2010" class="aktt_hashtag" onclick="pageTracker._trackPageview('/outgoing/search.twitter.com/search?q=_23SGS2010&amp;referer=');">SGS2010</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/05/06/susan-wu-sw-of-ohai-talking/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Business Insider: ohai developing innovative social games that are actually good!</title>
		<link>http://www.ohai.com/2010/04/30/business-insider-ohai-developing-innovative-social-games-that-are-actually-good/</link>
		<comments>http://www.ohai.com/2010/04/30/business-insider-ohai-developing-innovative-social-games-that-are-actually-good/#comments</comments>
		<pubDate>Sat, 01 May 2010 00:05:38 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[Project Unicorn Parade]]></category>
		<category><![CDATA[about ohai]]></category>
		<category><![CDATA[business insider]]></category>
		<category><![CDATA[sid meier]]></category>
		<category><![CDATA[stewart butterfield]]></category>
		<category><![CDATA[susan wu]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=1086</guid>
		<description><![CDATA[ohai &#8212; this week Nick Saint of the Business Insider reports on a crazy new Facebook trend: &#8220;Games That Are Actually Good&#8220;.  And look who&#8217;s included in the Business Insider&#8217;s three examples:
ohai, founded and headed up by angel investor, former VC, and serial entrepreneur Susan Wu, launched its first game, City of Eternals, a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ohai.com/wp-content/uploads/2010/04/Business-Insider.jpg" alt="Business Insider on ohai!" title="Business Insider on ohai!" width="190" height="84" class="alignleft size-full wp-image-1085" />ohai &#8212; this week Nick Saint of the Business Insider reports on a crazy new Facebook trend: &#8220;<a href="http://www.sfgate.com/cgi-bin/article.cgi?f=/g/a/2010/04/29/businessinsider-crazy-new-trend-on-facebook-games-that-are-actually-good-2010-4.DTL" onclick="pageTracker._trackPageview('/outgoing/www.sfgate.com/cgi-bin/article.cgi?f=/g/a/2010/04/29/businessinsider-crazy-new-trend-on-facebook-games-that-are-actually-good-2010-4.DTL&amp;referer=');">Games That Are Actually Good</a>&#8220;.  And look who&#8217;s included in the Business Insider&#8217;s three examples:</p>
<blockquote><p>ohai, founded and headed up by angel investor, former VC, and serial entrepreneur Susan Wu, launched its first game, City of Eternals, a few months ago. The game combines some of the viral features and monetization strategies of traditional Facebook games with gameplay elements of massively-multiplayer online roleplaying games.</p></blockquote>
<p>Oh Nick Saint, you <em>are</em> a saint.  We&#8217;re aiming to shape the future of social games, so we appreciate the shout-out.  And we&#8217;re honored to be mentioned alongside Stewart Butterfield and Sid Meier, two dudes we totally admire.  Now to keep earning that accolade with more kickass games, starting soon with (drum roll) <strong>Project Unicorn Parade</strong>!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/04/30/business-insider-ohai-developing-innovative-social-games-that-are-actually-good/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Fast Company: Chief ohai Susan Wu among 2010&#8217;s &#8220;Most Influential Women in Technology&#8221;!</title>
		<link>http://www.ohai.com/2010/04/26/fast-company-chief-ohai-susan-wu-among-2010s-most-influential-women-in-technology/</link>
		<comments>http://www.ohai.com/2010/04/26/fast-company-chief-ohai-susan-wu-among-2010s-most-influential-women-in-technology/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 21:09:55 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[MMO Design]]></category>
		<category><![CDATA[MMO Development]]></category>
		<category><![CDATA[Virtual Goods]]></category>
		<category><![CDATA[about ohai]]></category>
		<category><![CDATA[ohai]]></category>
		<category><![CDATA[susan wu]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=1062</guid>
		<description><![CDATA[ohai, this is excellent and humbling news: Chief ohai Susan Wu is the top selection in &#8220;The Gamers&#8221; category of Fast Company&#8217;s new cover story, &#8220;Most Influential Women in Technology 2010&#8220;!  We ohais are gratified to get our efforts to shape the future of social gaming recognized by such a great site.  Includes [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ohai.com/wp-content/uploads/2010/04/Susan-Wu-Fast-Company-Influential-Women-in-Technology.jpg" alt="Susan Wu Fast Company Influential Women in Technology" title="Susan Wu Fast Company Influential Women in Technology" width="350" height="239" class="alignleft size-full wp-image-1061" />ohai, this is excellent and humbling news: Chief ohai Susan Wu is the top selection in &#8220;The Gamers&#8221; category of Fast Company&#8217;s new cover story, &#8220;<a href="http://www.fastcompany.com/women-in-tech/2010/category-Gamers" onclick="pageTracker._trackPageview('/outgoing/www.fastcompany.com/women-in-tech/2010/category-Gamers?referer=');"><strong>Most Influential Women in Technology 2010</strong></a>&#8220;!  We ohais are gratified to get our efforts to shape the future of social gaming recognized by such a great site.  Includes a <a href="http://www.fastcompany.com/article/susan-wu-ohai" onclick="pageTracker._trackPageview('/outgoing/www.fastcompany.com/article/susan-wu-ohai?referer=');">good interview with Susan</a>, who talks virtual goods and building massively social online games.  As she puts it to Fast Company, &#8220;[T]here&#8217;s entire new generations of social games that are going to be coming to market that will transform how people think about playing with each other online.&#8221;  <em>Speaking of which</em>, look for news on our next game very very very soon!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/04/26/fast-company-chief-ohai-susan-wu-among-2010s-most-influential-women-in-technology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>ABC News: ohai&#8217;s City of Eternals is &#8220;taking social networking&#8230; to the next level&#8221;!</title>
		<link>http://www.ohai.com/2010/04/06/abc-says-ohais-city-of-eternals-is-taking-social-networking-to-the-next-level/</link>
		<comments>http://www.ohai.com/2010/04/06/abc-says-ohais-city-of-eternals-is-taking-social-networking-to-the-next-level/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 00:52:25 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[City of Eternals News]]></category>
		<category><![CDATA[about ohai]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=980</guid>
		<description><![CDATA[ohai, we just got gratifying coverage of City of Eternals, our first MMO, on ABC News&#8217; TechBytes! Video embedded below &#8212; the CoE love starts 60 seconds in:






ABC&#8217;s review is by Games.com Editor-in-Chief Libe Goad, once named among the &#8220;50 Most Influential Games journalists&#8221; &#8212; but we want to nominate her Best Game Journalist EVAR. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.ohai.com/wp-content/uploads/2010/04/ohai-on-ABC-news.jpg" alt="ohai on ABC news" title="ohai on ABC news" width="181" height="71" class="alignleft size-full wp-image-1021" />ohai, we just got gratifying coverage of <a href="http://www.cityofeternals.com/" onclick="pageTracker._trackPageview('/outgoing/www.cityofeternals.com/?referer=');">City of Eternals</a>, our first MMO, on ABC News&#8217; TechBytes! Video embedded below &#8212; the CoE love starts 60 seconds in:</p>
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<a href="http://abcnews.go.com/Technology/AheadoftheCurve/techbytes-iphone-update/story?id=10296292" onclick="pageTracker._trackPageview('/outgoing/abcnews.go.com/Technology/AheadoftheCurve/techbytes-iphone-update/story?id=10296292&amp;referer=');">ABC&#8217;s review</a> is by Games.com Editor-in-Chief <a href="http://www.libegoad.com/" onclick="pageTracker._trackPageview('/outgoing/www.libegoad.com/?referer=');">Libe Goad</a>, once named among the &#8220;50 Most Influential Games journalists&#8221; &#8212; but <em>we</em> want to nominate her Best Game Journalist EVAR.  Because more than just liking City of Eternals, Libe really gets our vision of how games can foster more fulfilling social interactions and relationships. As she puts it: </p>
<blockquote><p>&#8220;You can actually chat with people in [City of Eternals]&#8230; You see their little Facebook icon pop up and you can actually message them and get to know them. It&#8217;s taking social networking that we know on Facebook and taking it to the next level.&#8221;
</p></blockquote>
<p>Simply put, we are building games that are truly social.  We at ohai believe that we&#8217;re still in the first generation of social games.  Through more engaging stories, richer world environments, and deeper game play mechanics, we&#8217;re heralding an entirely new generation of social games.  And, we&#8217;re just getting started. Our next game is going to <strong>rock.</strong></p>
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			<wfw:commentRss>http://www.ohai.com/2010/04/06/abc-says-ohais-city-of-eternals-is-taking-social-networking-to-the-next-level/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Meet team ohai, Franky-fied in cartoon form!</title>
		<link>http://www.ohai.com/2010/04/02/meet-the-ohai-team-franky-fied-in-cartoon-form/</link>
		<comments>http://www.ohai.com/2010/04/02/meet-the-ohai-team-franky-fied-in-cartoon-form/#comments</comments>
		<pubDate>Fri, 02 Apr 2010 23:27:17 +0000</pubDate>
		<dc:creator>James</dc:creator>
				<category><![CDATA[about ohai]]></category>

		<guid isPermaLink="false">http://www.ohai.com/?p=971</guid>
		<description><![CDATA[ohai designer Franky went wacky on our whiteboard this wet Friday, and whipped up this cartoon portrait of team ohai!  Which is a good thing, because it&#8217;s on the same whiteboard we usually shoot with suction cup Nerf(tm) bullets.  Target practice!  
Happy weekend from ohai!
Hamlet
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ohai.com/wp-content/uploads/2010/04/ohai-team.jpg"><img src="http://www.ohai.com/wp-content/uploads/2010/04/ohai-team-300x199.jpg" alt="ohai-team" title="ohai-team" width="300" height="199" class="alignleft size-medium wp-image-972" /></a>ohai designer Franky went wacky on our whiteboard this wet Friday, and whipped up this cartoon portrait of <a href="http://www.ohai.com/about-ohai/">team ohai</a>!  Which is a good thing, because it&#8217;s on the same whiteboard we usually shoot with suction cup Nerf(tm) bullets.  Target practice!  </p>
<p>Happy weekend from ohai!</p>
<p>Hamlet</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Watch our new City of Eternals&#8230;</title>
		<link>http://www.ohai.com/2010/03/31/watch-our-new-city-of-eternals/</link>
		<comments>http://www.ohai.com/2010/03/31/watch-our-new-city-of-eternals/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 19:55:14 +0000</pubDate>
		<dc:creator>Ohai</dc:creator>
				<category><![CDATA[from twitter]]></category>

		<guid isPermaLink="false">http://www.ohai.com/2010/03/31/watch-our-new-city-of-eternals/</guid>
		<description><![CDATA[Watch our new City of Eternals trailer, starring Batty! &#8211; http://b2l.me/mt6j3
]]></description>
			<content:encoded><![CDATA[<p>Watch our new City of Eternals trailer, starring Batty! &#8211; <a href="http://b2l.me/mt6j3" rel="nofollow" onclick="pageTracker._trackPageview('/outgoing/b2l.me/mt6j3?referer=');">http://b2l.me/mt6j3</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ohai.com/2010/03/31/watch-our-new-city-of-eternals/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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