ohai

Handcrafted massively multiplayer online games for everyone.

Archive for November, 2009

 
Nov 25, 2009
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check out our new web site at http://www.cityofeternals.com! great work, team!

 
Nov 22, 2009
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We <3 our players! You guys spent 184 days in City of Eternals yesterday alone. It spurs us to do even better for you.

 
Nov 21, 2009
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Wow! Our users spent the equivalent of 134 days in City of Eternals yesterday alone.

 
Nov 19, 2009
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Melisande was our most active player yesterday, with 784.8 minutes in game. Thank you for all your passion!

 

Games.com Interviews Chief ohai Susan!

Nov 18, 2009
By James
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City of Eternals article on Games blogGames.com has an extensive interview with Susan, our chief ohai, who covers many topics pertaining to our new Vampire MMO, City of Eternals, and around the ohai philosophy of MMOs. Here’s a sample:
Read more…

 
Nov 17, 2009
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average time spent in game per user on Sunday was 84.5 minutes

 

CNET Wonders: Will City of Eternals Become Bigger Than World of Warcraft?

Nov 16, 2009
By James
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CNET Dave Rosenberg City of EternalsOhai, here’s a gratifying write-up of ohai from Dave Rosenberg of CNET, nicely titled, “Is Ohai the next big thing in social games?“. Very smart analysis of the existing social games/MMO market, and where our first game, City of Eternals, may fit in. Our favorite money quote:

Maybe I’m crazy, but by next year, I think there’s a good chance the most popular MMO on the market won’t be World of Warcraft, but City of Eternals, or another game that crosses the boundaries between MMO and socialized gaming.

We hope so too!

 

In Study, 41% of Women in Social Games Use Virtual Currency, 10% Purchase With Real Cash

Nov 16, 2009
By James
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woman buying virtual currencyInteresting data from a study by online marketing firm Q Interactive: 41% of female players who play social games use the virtual currency within them, and at high rates: “Of those using virtual currency, 57 percent engage in online transactions on a daily basis, whether it be once (33.4 percent) or multiple times (23.8 percent) per day. About one quarter (23.2 percent) use virtual currency weekly.” Among those who do use virtual currency, one in ten women purchase it with real cash (as opposed to taking a survey or other “offer”-based exchanges): “Only 10.4 percent have spent real money, with half (47.10 percent) spending under $20 and 38.2 percent spending between $20 and $100.” That’s actually a pretty impressive conversion rate, especially with a plurality paying more than twenty bucks. Image credit: brandweek.com

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